Sculpty Paint 09 – Interesting Sculpty Maker
I’ve been playing around with Sculpty Paint 09 today by Elout de Kok – Second Life name: Cel Edman – I’ve had the 08 version on my desktop for a while, and been kind of ignoring it (I was a bit busy with other things when I originally downloaded it, and then forgot about it).
It isn’t a full 3d creator like Blender or Wings, but it has several modes for creating specific types of sculpted things – it’s got a drawing tool for creating lathe objects which is a bit more sophisticated than Rokuro, a flower tool for creating some generic types of flowers which fall into the field of seen one seen ’em all, a stone tool for creating rocks and landscaping which is very good, a stairs tool for making staircases which could be useful, and an arch tool for creating arches.
You can use the various tools together to create organic style sculptures, which is what I found myself playing around with a lot, though none looked quite as good when uploaded into SL, but that could be because I was using fairly lo-res images – you do have the choice to make much larger sculpty maps which would likely look better, though they’d take longer to rez in-world.
Of particular interest are the smoothing and randomizing tools, which are really good for making the rock and landscape sculpties and for making the organic looking sculptures.
You can also put an external texture onto the sculpties and see how they will look before spending L$ importing them into SL – though I haven’t really explored that aspect of it.
Download SculptyPaint here….
The SculptyPaint interface – here creating a staircase.
The staircase uploaded to SL
The sculpty map for the staircase, if you wish to upload it to sl to play around with it
And some of the sculptured forms that I was playing around making – much more fun than making staircases! I actually started by trying to create a snail shell and they kind of got away from me.